Tutorial 6: Creating new FX from existing FX
The easiest way to create new FX is by changing an existing FX to meet your needs rather than starting from scratch. In this example, we will take the Flyoff FX and replace the flying window with a morphing shape, plus we will use an image filter plugin to dissolve the shape in an exciting way.
Prepare for the tutorial and select the FX:
1. Create a new project in your host application.
2. Add two video clips and create a two second transition between them.
3. Add Hollywood FX as a transition between the two video clips.
4. The FlyOff transition should already be selected.
5. For ease of training, switch to Percent by clicking on the Setup menu, then Timecode, then click on Percent.
Switching to Percent for training purposes
The first thing we want to do is replace this simple flat window with a more interesting shape. We will choose a Large Cylinder shape to replace the flat window.
To replace the Flat Window (SoftFB 1):
1. Select the object SoftFB 1 in the FX Tree.
2. Drag the Album Tree slider and move it down until you see the Objects Albums, and select the Shapes Album.
3. In the Album panel to the right, hold the shift key down and drag the Large Cylinder icon over and drop it on top of the SoftFB 1 object.
Replacing SoftFB 1: 1) SoftFB 1 selected in the FX Tree; 2) the Shapes Album selected in the Album Tree; Large Cylinder selected to drag and drop on SoftFB 1.
The flat window has now been replaced with a large cylinder. If you play the preview, the cylinder flies off; however, it does not start flat. This is because we have not morphed the cylinder from its flat shape to its fully morphed cylinder shape. To do this, we will create an envelope that will morph it from flat to cylinder during the first 10% of the FX duration.
To create the initial keyframes:
1. Click-and-drag the Morph slider in the Object Options panel so that it is high-lighted and its value is 0 at 00:00:00:00.
2. Click Create a Key in the Envelope window to create a new envelope for the Morph value.
3. Click in the Envelope window at 10% time, then drag the new keyframe up to 100% in value and let go of the mouse button.
To adjust the 100% time keyframe:
1. Click-and-drag on the keyframe at 100% time.
2. Drag it up to 100% value and let go of the mouse button.
3. Click on the Linear button at the bottom of the Envelope Editor.
Creating Morph Keys: 1) Set at 0% so the object is flat 2) 100% morphed to Large Cylinder 3) Holding at 100% morphed till end of effect.
We now have an envelope where the Morph starts at 0% and moves up to 100% during the first 10% of the duration of the FX. Then it stays at 100 % morphed for the remainder of the FX. If you play the preview you will see the results.
Your new morphing cylinder effect.